

It's a current-gen exclusive game that targets 30fps or 40fps on consoles - so not exactly a great candidate for Steam Deck, where we've often achieved good results by running titles designed for 60fps at half frame-rate, with reduced quality settings.Īs expected, we really need to drive down the settings if we want to salvage any kind of decent experience, so I pushed all relevant settings to their lowest option without turning them off, except for texture resolution. Asobo Studios' A Plague Tale: Requiem is one of the best-looking games around and a stress test on PCs and consoles. I kicked off my testing with a game that is generally highly demanding on graphics hardware, with areas that also hit CPU hard. So how well do these games run on the Valve hardware? Are they too big for Steam Deck?

However, as we move out of the cross-gen period, PC titles are becoming more demanding - while major launches like The Callisto Protocol, The Witcher 3 Complete Edition and Gotham Knights see profound performance issues on PC. Judged on its own terms, it's certainly a powerful device though, with its quad-core Zen 2 CPU and a 1.6TF GPU that's fully compliant with the latest DX12 Ultimate API requirements. Since its launch, Valve's Steam Deck has delivered plenty of mobile miracles, often able to deliver exceptional visuals and creditable performance - despite the unit's actual capabilities sitting far below advertised minimum specs.
